Photoshop Tips Main

 

When the Layer Styles dialog box opens, the item at the top of the list of options on the left side of the box is the Blending Options. These are above and beyond the blending options, Blending Mode, and Opacity, found in the Layers palette.
     Until you alter any of the settings, the menu item will be titled Blending Options: Default. But if you change anything, it will change to be Blending Options: Custom.
     The settings in the dialog box are as follows, from top to bottom. First, the entire dialog box. Then the individual items.
blending options dialog

  • General Blending - These are the same as the ones in the Layers palette. If you change them here, they will show the new values in the palette. These settings affect the entire layer’s contents. Whether or not interior applied effects are blended with the layer using this blend mode setting depends on whether the Blend Interior Effects as Group checkbox is selected.
    general blending
  • Advanced Blending - Everything below this point can only be altered via this dialog box.
  • Fill Opacity - This setting alters the opacity of the layer’s pixels but does not affect any added effects.
    fill opacity
    Therefore, for example, the layer’s fill can be made to have zero opacity, while leaving the effects fully visible. The example below shows a bevel effect applied with fill opacity set to zero. The black and white background layer was left visible so you could better see the results.
    effect a[ied to layer with fill opacity at zero
  • Channels - You can choose not to blend one or more of the color channels, by unchecking any of these boxes.
  • Knockout - By choosing either Deep, or Shallow rather than None, you can cause the layer you are blending to punch through all the way to the background layer, thus showing the background’s contents for that spot. If there is no background layer, it punches through to transparency. However, this is dependent on the Fill opacity (not the general layer opacity), discussed above, being set to zero, or any intermediate transparency setting sufficient to allow visibility of the knocked out area. If fill is left at 100 % opacity, then the knockout won’t show. You can also use a blend mode that will cause the layer’s fill to become transparent and show the knockout effect. Please see the full Knockout page for an extended explanation of the knockout feature’s effects on grouped layers, and layer sets.
    knockout menu
  • Blend Interior Effects as a Group - This causes the layer’s blend mode to affect all effects falling within the nontransparent areas of the layer. For example, inner glow, inner shadow and any of the color overlays fall onto the layer’s contents, and so would be affected by this setting. But the drop shadow, for example, falls outside the contents of the layer, and so would not be affected by it.
    Blend as Group
  • Blend Clipped Layers as a Group - Causes the blend mode of the bottom layer in the group to be applied to all the layers it’s grouped with when they blend with the rest of the image. When deselected, each layer within the group will retain its individual blend mode when blending with all layers below the group.
  • Blend If - You can narrow the areas within the image to which blending is applied by moving these sliders. When combined with the option of applying different settings for each of the color channels, this can be used for advanced color correction, or manipulation. You can make different settings for each channel. Set one, then choose another channel from the menu, and make different settings. Each channel will retain its own settings. Use Gray to set Blend If values for all three channels at once.
    Blend If channels menu
  Here’s how the Blend If sliders work. If you move the sliders on the This Layer bar inward from the ends of the luminosity gradient, any pixels darker than the position of the left slider, or lighter than the position of the right slider will no longer be visible in the image. They will be excluded completely.
This layer Blend If
The numbers you see indicate what tones are going to be removed.
    Moving the sliders on the Underlying Layer bar, on the other hand, forces those parts of the image left outside the sliders to not be blended, and to be fully visible. Please note that, though the name of the bar is Underlying Layer, it refers to all layers below the layer being blended.
     If the layer above is a copy of the layer below, these sliders are redundant, but if not, they can have some useful (and confusing) effects.
underlying layer Blend If
In order to keep the transition from blended to not-blended smooth, you can split the sliders and create a gradual transition zone. Press the Alt key, and drag on a corner of one of the little triangles to split the sliders.
split slider
 

Here’s another illustration, to help you understand. All the sliders have been split to allow for gradual transitions.
Blend If example
With identifying letters added, here’s the same pair of bars.
numbered Blend If bars

  1. From this point to B, any part of the image with these tonal value will no longer be visible.
  2. From this point, the image areas of these tones will gradually begin to be visible.
  3. From here, to D, the image is fully visible, and will blend according to the mode set for the (upper) layer unless overridden by the Underlying Layer settings in the bar below as, for example, they partially are between J and K.
  4. Parts of the image from this luminosity value will begin to fade.
  5. All image tones brighter than this value will no longer be visible in the image.
  6. Between this end point and E has been made not visible.
  7. Between this end point and H, the underlying layer will not blend with the layer above. Image parts with these tonal values will override visibility of the layer above, and will be fully visible in the final image.
  8. At this point, the blend mode of the layer above starts to affect the underlying layer. Since the slider is split, this is a gradual transition.
  9. Here is the end of the transition from not blending with the layer above to being fully blended according to the blend mode set in the upper layer.
  10. Beginning of transition zone from blending to not blending.
  11. Blending stops. Once again, the underlying layer is not being affected by the blend mode of the layer above and will be visible regardless of the opacity, or blend mode of the overlying layer.
  12. The end.

 

Go to Knockout

 

Photoshop Tips | Filler Images
Elements Tips | Shadows and Light
Elementary School | Advanced Elements
FreePhotos | The Belief Game
Table of Contents | Animal Rights
jay@arraich.com | Unreal Nature

Copyright © 2000-2004 by Jay Arraich. All rights reserved.
All photographs copyright © 2000-2004 by Jay Arraich.