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Organic Texturespage twoClick on the Add New Adjustment Layer button at the bottom of the Layers palette (the black and white circle). Choose Brightness/Contrast from the menu. You can choose Levels, or Hue/Saturation if you prefer; it makes no difference since the only thing this layer is used for is its mask. In the adjustment layer dialog that appears, make no changes. Click OK to add the adjustment layer with no adjustment. In the Layers palette, double-click on the adjustment layer that you just added to open the Layer Styles dialog (be careful not to click on the layers name). On the left side of the Layer Styles dialog, near the bottom of the list, click on Pattern Overlay. In the Pattern Overlay dialog, change the Blend Mode to Soft Light, Opacity to 20 %, and Scale to 80 %. ![]() As in the Pattern Fill dialog, click on the pattern thumb to open the patterns pop-up palette, then click on the top pattern get focus on the palette. Use the arrow keys on your keyboard to cycle through the patterns until you see one that you like. I used the Web pattern (below the Weaves). Click on the Bevel and Emboss panel on the left side of the Layer Styles dialog. Then click on the Texture sub-style under Bevel and Emboss.
As with the other pattern dialogs, click on the pattern thumb to open the palette, click on the top pattern to get focus into the palette and then use the arrow keys to cycle through the patterns. I used the Stucco 3 pattern. The Texture sub-style doesnt offer blend mode options, but it has Scale and Depth which are very useful. In this case I used the default settings (100, +100) but I hope youll try out the sliders to see what they do. You use the Opacity settings in the Bevel and Emboss dialog to moderate the visibility of the texture, so click back on Bevel and Emboss to get that dialog again. Change the Style to Emboss, and play with the Depth and Size sliders. I use the default settings, but I hope you are curious enough to try out other values.
At the bottom of the Bevel and Emboss dialog, change the Opacity setting for both Highlights and Shadows to 20 %.
You could also change the blend modes and colors…so many options, so little time. Below you can see the Layers palette at thus far, and then the image at this stage.
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Older Tutorials Elements Basics Reference: Elements Tools Reference: Elements Palettes How Do I...? Gotcha Pre-Beginner Pre-Beginner II Why Layers? Holes Fade In Playing With Styles Learning Effects Redeye Removal Artistic Filtering Symmetrical Flowers Simulated Alpha Channels Layer Masks Multilayer Masks Displacing Textures |
Click on the Add New
Adjustment layer button and add another Brightness/Contrast layer. As before,
make no changes in the Brightness/Contrast dialog; just click OK to add
the layer. With the new Brightness/Contrast layer selected in the Layers palette, make sure white and black are your fore/back colors and then choose Filter > Render > Clouds. Next, choose Image > Adjustments > Posterize. In the Posterize dialog, enter 6 for Levels. Click OK. Double-click on the (new) Brightness/Contrast layer to open the Layer Style dialog (be careful not to click on the Layers name). On the left side of the dialog, click on Bevel and Emboss to add that style and open its dialog. Change Style to Emboss and Depth to 160 %. Leave everything else at the default settings. Do not add the Texture sub-style to this one.
On the left side of the Layer Style dialog, click on the Pattern Overlay panel to add that style and open its dialog. Change the Blend Mode to Multiply, leave Opacity at 100 %, set Scale to 80 % and then choose a pattern. I used the the Oil Pastel on Canvas pattern.
Click OK to add the style and exit the Layer Style dialog. If you didnt know that you could add styles to masks, you might want to try my tutorial on the topic. Where styles respond to transparency on regular layers, on masks, they respond to luminosity. They also do a few other things that are peculiar. See the tutorial, Styles on Masks to find out more. The Layers palette at this point is shown below. After that you can see the posterized layer mask (by itself) followed by the texture image at this stage. continue on next page
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Copyright © 2004 by Jay Arraich.
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